unbindall // Number Binds - Dont touch this bind "1" vstr n1 bind "2" vstr n2 bind "3" vstr n3 bind "4" vstr n4 bind "5" vstr n5 bind "6" vstr n6 bind "7" vstr n7 bind "8" vstr n8 bind "9" vstr n9 bind "0" vstr n0 // Alien Evolution Binds set abecho "echo ^1Evolutionbinds" set ae1 "class level0" // Dretch set ae2 "class level1" // Basi set ae3 "class level1upg" // Ad Basi set ae4 "class level2" // Mara set ae5 "class level2upg" // Ad Mara set ae6 "class level3" // Goon set ae7 "class level3upg" // Ad Goon set ae8 "class level4" // Tyrant set ae9 "class builderupg" // Advanced Builder set ae0 "echo ^4Builder mode;vstr abbinds" set aebinds "vstr abecho;set n1 vstr ae1;set n2 vstr ae2;set n3 vstr ae3;set n4 vstr ae4;set n5 vstr ae5;set n6 vstr ae6;set n7 vstr ae7;set n8 vstr ae8;set n0 vstr ae9; set n0 vstr ae0;bind / vstr abbinds" // Alien Builder Binds set abecho2 "echo ^1Buildbinds" set ab1 "build overmind" // 1 key will build an Overmind set ab2 "build eggpod" // 2 key will build an Egg set ab3 "build acid_tube" // 3 key will build an Acid Tube set ab4 "build barricade" // 4 key will build a Barricade set ab5 "build booster" // 5 key will build a Booster set ab6 "build trapper" // 6 key will build a Trapper set ab7 "build hovel" // 7 key will build a Hovel set ab8 "build hive" // 8 key will build a Hive set ab9 "deconstruct" // 9 key will deconstruct set ab0 "echo ^4Soldier mode;vstr aebinds" set abbinds "vstr abecho2;set n1 vstr ab1; set n2 vstr ab2; set n3 vstr ab3; set n4 vstr ab4; set n5 vstr ab5; set n6 vstr ab6; set n7 vstr ab7; set n8 vstr ab8;set n9 vstr ab9;set n0 vstr ab0;bind / vstr aebinds" // Binds bind PGUP "exec human.cfg; team Humans; vstr gunbinds" bind PGDN "exec alien.cfg; team Aliens; vstr aebinds" bind F11 "class builderupg; wait 10; class builder; vstr aebinds" // joins as builder bind F12 "class level0; vstr aebinds" // joins as soldier // standard binds exec standard.cfg // Special binds bind F3 "say_team ^3Reactor down!" bind F4 "say_team ^3Grenade!!!" bind F5 "say_team ^3Yes/OK" bind F6 "say_team ^3No/Not OK" bind F7 "say_team ^3Base is fine." bind F8 "say_team ^3Defend base!!!" bind F9 "say_team ^3Attack enemy base!!!" bind F10 "say_team ^3We need eggs!!!"